SNAP Mobile Introduction
Connected game-playing is the future of games.
The wide availability of mobile devices that support Java™ technology and the ability to integrate device-based features, such as contacts and location information, into applications are leading consumers to discover a new way to experience game playing — through connected mobile games.
SNAP Mobile by Nokia is an industry-leading, turnkey, connected-game infrastructure based on Java technology. Games powered by SNAP Mobile run on MIDP 2.0 devices and are available in Europe, the Americas, and the Asia-Pacific region through Nokia and international service providers.
SNAP Mobile: Getting Started
This document guides developers through the considerations in creating a development environment that incorporates the SNAP Mobile SDK. The document also provides an overview of the SDK’s contents.
The document has been updated to reflect the system requirements and content of the SNAP Mobile SDK 2.1.
SNAP Mobile: Device and Network Test Instructions
This document gives developers a guide to the SNAP Mobile Device and Network testing tool, which is designed to help determine the compatibility of mobile devices and networks with SNAP Mobile. This document provides instructions for setting up the testing tool on a mobile device, conducting the test, and reviewing test results.
SNAP Mobile SDK Javadocs™
Javadocs™ describe the packages and classes in the SNAP Mobile API (version 2.1). Guidance is also provided on how to use the APIs.
What is SNAP Mobile?
SNAP Mobile is an end-to-end solution for connected games based on the Java™ programming language. SNAP Mobile is the Java platform’s counterpart to N-Gage™ Arena.
SNAP Mobile enables game developers to offer their players cross-operator head-to-head game-playing with versatile matchmaking, supported by features such as a friends list, presence, instant messaging, rankings, tokens, and avatars.
Why should I create games with SNAP Mobile?
First, games based on Java™ technology are among the most popular downloaded applications for mobile devices. Second, the challenge of competing with other players increases users’ interest in SNAP Mobile games, opening up new revenue opportunities. Connected play is the future of mobile games — and SNAP Mobile is your path to that future.
For more information on the business case for developing SNAP Mobile games, please visit the SNAP Mobile Web site. In addition, the SNAP Mobile business development team will be pleased to answer your business-related queries about SNAP Mobile; you can contact the team at fn.snapmobile@nokia.com.
To learn more about SNAP Mobile before you start to develop your first SNAP Mobile game, consult the SNAP Mobile white paper.
For more information, download and read the SNAP Mobile: White Paper »
How does SNAP Mobile work?
A SNAP Mobile Game is written as a Java™ ME MIDlet for mobile devices or Java™ SE applet or desktop application. A SNAP Mobile Game implements the game-playing features and UI. It then makes use of the SNAP Mobile API to obtain services, via a mobile network or the Internet, from the SNAP Mobile Community server to offer connected multiplayer game-playing features, such as friends list, presence, messaging, and rankings.
What development resources are available for SNAP Mobile games?
To enable you to create SNAP Mobile games efficiently, Forum Nokia offers the SNAP Mobile SDK. This SDK includes an extensive range of documentation and support options to get you started and to offer help as your project progresses.



