Java Documentation
Areas of interest
Usability - Java

The Value of Good Design
This article gives an explanation to what is good design and why it should be pursued in the first place. The article discusses the very core of design and the value that good design can bring to the end product. The article also takes a look into design today and tomorrow.

Getting Started with Mobile Design
This document provides an overview to different aspects of mobile designing, such as the mobile context, tools, and standards. The challenges of mobile design are discussed with guidance of how to overcome them.

Series 40 UI Style Guide
Get an overview of the Series 40 user interface and learn its essential parts. This document is targeted for anybody who needs a general overview of UI design principles for designing well-integrated, consistent, and usable Series 40 mobile services and applications.

Game User Experience Library v1.1
This updated library contains game experience-related articles, information, and tools to assist game developers in developing games. The library is published in two different formats. This version is in WebHelp format.

Game User Experience Library v1.1
This updated library contains game experience-related articles, information, and tools to assist game developers in developing games. The library is published in two different formats. This version is in Microsoft© HTML Help (CHM) format. When using Microsoft Internet Explorer, download the library to your hard disk before opening it.

Designing MIDP Applications For Optimization
This document provides information on how to design and implement MIDlets that are easy to optimize for different devices having different features.



