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Flash Lite 2.0: Sound for Nokia S60 and Series 40 Devices
Learn about the Flash Lite sound implementation on Nokia platforms. This document covers the implementation of Flash Lite 2.x players on Nokia Series 40 and S60 Devices. The document features a lot of commented code examples and together with the document Flash Lite 1.1: Sound for Nokia S60 and Series 40 devices gives the Flash Lite developer a full understanding of audio playback issues.

Mobile Store Locator Case Study
This document provides a case study of the Mobile Store Locator, which stands as a useful example of .mobi implementation with regard to both the technical implementation and the interest a mobile-optimized site can arouse.

Mobile Web Server: Known Issues
This document lists the current limitations and known issues in the Mobile Web Server.

Widgets for the S60 Platform eLearning
This eLearning module introduces to Nokia Web widgets, which are Web applications that can be run outside the Web browser in devices compatible with the Web Runtime environment. An example Web widget is used to demonstrate how to develop and deploy the widgets. This module is also available in Chinese.

Getting Started with Web Runtime Widgets for S60 Screencast
This screencast provides Web developers with an introduction to creating Web widgets for S60 devices. The screencast describes how to download and install the tools required, illustrates some of the features of a Web widget, reviews the content of a Web widget, and provides tips on development and testing.

Web Developer's Library
The Web Developer's Library is an information package for developers wishing to create widgets for S60 devices. The library includes introductory, getting started, implementation, and API-level information. This library is available in HTML format online and as a stand-alone version.

Getting Started With Ajax - Overview and Examples
This resource gives a quick introduction to the basic technology - and provides practical tips and example code for the Web developer. It is aimed at Web designers and others with a basic grounding in Web technology - but have not yet made any move into Ajax on mobile platforms.

Flash Lite 1.1: Sound for Nokia S60 and Series 40 Devices
Learn about the Flash Lite sound implementation on Nokia Platforms. This document describes the generic sound issues with Flash Lite 1.1 from Adobe and looks at specific hardware- and platform-related issues. The package also includes examples that illustrate some of the issues described in the document.

Web Run-Time: AccuWidget Example
This Web widget application allows the user to check the current weather conditions as
well as the forecast for the next two days. The application demonstrates transfering RSS (XML) data from a Web server using XMLHttpRequest API, navigation between different views (with transition effects), tab and cursor modes, custom menu, and capturing key events.

Getting Started with XHTML MP for Web Designers – Lightweight Mobile Web Sites
The huge number of mobile devices capable of browsing XHTML MP content make this an important market for Web developers. This article offers a starting point for designers and others who want to understand the basics of lightweight Web site design.

Flash Lite: Live XML Data Integration Example
Learn how to build and deploy an online weather and travel application that pulls live data and presents it in a usable format. With an increasing emphasis on connected online services, this example shows how you can use the XML parsing capabilities of Flash Lite 2.0 from Adobe to easily present live data in your application. A tutorial document is included in the package.

Flash Lite: Multiplayer Game Example
Using the simple TicTacToe game as a basis, this example covers the practicalities of creating an online multiplayer game, complete with chat, and player challenge capabilities. Using the new socket server capabilities of Flash 2.1, this example, including all source files and a tutorial, should open up some new possibilities for developing online player interaction.

Getting Started with the Nokia Web Browser - a Web Designer's Guide
An overview for Web designers starting to look into developing Web sites that offer a good experience on mobile devices. The document deals with the "Full" Web experience currently offered by Nokia Nseries and Eseries devices, and is a useful starting point for further reading. With the industry waking up to the capabilites offered by the latest Nokia browser, this article helps point out the first steps needed to develop a great mobile Internet experience.

Introducing Web Run-Time
Web Run-Time allows easy and user-friendly Internet access from a mobile device - anywhere, anytime. This document gives a brief introduction to the Web Run-Time concept, and discusses also developer benefits, development tools, and future development of the technology.

Getting Started with Nokia Web Widget Development
Learn how to start developing widgets for the Nokia Web Run-Time platform. This document also includes a discussion of how to use the S60 SDK emulator to both develop and test widgets. A step-by-step section takes you through the process of creating a simple widget to run in the Nokia Web Run-Time platform. Complete example widget code is provided in the package.




