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Forum Nokia Champion Personal Introduction Page

Mr. Jürgen Scheible
Master of Science (Telecommunications)
Germany / Finland

Jürgen Scheible is a doctoral candidate at the Media Lab of University of Art and Design, Helsinki, and currently a visiting scientist at MIT. He is the creator of MobiLenin, an application that combines a multitrack music video, personal mobile phones, and a public display into multiuser interactive entertainment. In recognition for his MobiLenin research, Jürgen, together with thesis advisor Timo Ojala, was awarded the Best Arts Paper at the ACM Multimedia 2005 conference in Singapore. At Helsinki's University of Art and Design, he runs the Mobile Hub, which is a prototype development environment for mobile client/server applications with a strong focus on artistic approaches and creative design.

Jürgen Scheible is internationally active in teaching innovation workshops and seminars using Python for S60 for rapid mobile application prototyping in academic but also professional settings. His vision is to create "new types of enriching social experiences" for mobile phone users. Therefore he develops applications that are based on artistic, social, cultural, and pedagogical ideas. As a musician, media artist, researcher, and engineer, he brings along a versatile set of skills for bridging art, design, and engineering. He states that these days, technology-driven development is not sufficient enough anymore to develop products and services that are appealing to people. We need creative people, designers, artists, and engineers working together to transform the needs of today's people into appealing, sellable products.

His main interest is in developing user interfaces and applications for group participation and audience interaction with rich media content on large screens. But he is also interested in developing creative tools for end users on mobile devices that allow them to build new types of simple applications based on their own ideas and personal needs.

Development Areas of Interest

Mobile platforms

S60, Flash Lite

Application categories

Social interaction: Large-screen interaction, group interaction
Gaming: Action, educational, trivia, role-playing, community-based/community-building, multiplayer (multiplayer over Bluetooth, multiplayer over 3G/GPRS network, SIP, POC)
Music & Media: Fun (lifestyle, interactive storytelling), imaging and video, personalization, communities, chart, and mobile blogging
Enterprise: Business collaboration, onsite WLAN solutions

Programming languages

Python, C++, Java™, ActionScript, Lingo

Integrated development environments (IDEs)

Eclipse, PythonWin

Wireless device technologies

3G, Wi-Fi, Bluetooth, UPnP

Other areas of interest

  • Audience participatory mobile multi-user applications for entertainment on large public screens (using interactive digital content).
  • Mobile-multiuser applications for providing enriched social experiences.
  • Rapid prototyping and making proof of concept with client/server applications.
  • Social interaction facilitated by personal mobile devices.
  • Experience design.
  • Interactive storytelling.
  • Information markets.

Personal Competencies

Languages

English
German

Mobile competencies

  • Rapid mobile application prototyping using Python for S60.
  • Making proof of concept (rapid mobile application concept design, implementation, and testing).
  • Project management (bridge builder between art and engineering).
  • Running innovation workshops bringing inspiration (generating innovative ideas).
  • Research: Designing and carrying out experimental user evaluations of mobile applications.

Forum Nokia Community activity areas

Python for Series 60, tutorial on Python for S60, giving talks, providing showcases

Other competencies

Composition and production of music and interactive digital content (videos, games)

Main Achievements

Applications

MobiLenin - Combining a multitrack music video, personal mobile phones, and a public display into multiuser interactive entertainment.
Mobile Artblog - Art images created on the mobile. When traveling, it allows user to produce instantly an art piece that reflects location, mood, and environment.

Books and other publications

Research Paper: MobiLenin - Combining A Multi-Track Music Video, Personal Mobile Phones and A Public Display into Multi-User Interactive Entertainment.
Python for S60 tutorial for novices and geeks.

Speaking engagements

  • Stanford University
  • MIT Boston
  • Berkeley University
  • Adobe
  • Yahoo
  • IDEO
  • Nokia
  • Symbian
  • Cambridge University

Topics, among others, are:

  • "Creativity - inspired by smartphones"
  • "Rapid Mobile Application Prototyping with Python for Series 60"
  • MobiLenin - melding physical and virtual interaction.

Awards

Best Arts Paper Award at the premier international ACM Multimedia 2005 conference in Singapore with project MobiLenin.
Winner of Song competition on Germany's biggest Radio station SWR3

Hosted Web pages

www.mobilenin.com
mobilehub.uiah.fi
www.leninsgodson.com
mlab.uiah.fi/~jscheib/
www.innovations-report.com/html/reports/communication_media/report-52874.html
www.artima.com/weblogs/viewpost.jsp?thread=140672
www.artima.com/weblogs/viewpost.jsp?thread=146708

Mobile communities

Python, Flash Lite, Symbian

Other achievements

Music CD release (pop/rock)
Co-Designer of computer game "snowman in Hell"

Contact Information

Personal Web pages

www.leninsgodson.com
mlab.uiah.fi/~jscheib/
mobilehub.uiah.fi

Learn how to
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java symbian_os s60 maemo c++

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S60 5th Ed UI Touch and Sensors

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