S60 Platform: Programming Games In C++ v2.0
| file name: |
S60_Platform_Programming_Games_In_Cpp_v2_0_en.pdf
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| description: |
This updated document describes how to program C++ games for the S60 platform and gives an overview of a typical game structure in the S60 platform. The document introduces the S60 and Symbian OS APIs that are useful for game development (such as timers, keyboard handling, graphics, sounds, and networking) and describes how they are used.
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| date of publication: |
2006-03-20
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| type: |
Document
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| topics: |
Games
S60 Symbian C++ (Graphics) (Multimedia) (Audio) (Networking) | |
| language: |
English (en)
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| encoding: |
Adobe PDF (.pdf)
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| intended audience: |
Advanced
Intermediate | |
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Additional information
| distribution: |
Forum Nokia Global Web Site
Forum Nokia Global Web Site S60 Web Site |
| edition: |
2
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| editorial revision: |
0
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| rights: |
Copyright © 2006 Nokia Corporation.
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| size: |
439 KB
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| supersedes: |
Series 60 Developer Platform 1.0/2.0: Programming Games in C++ v1.0
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