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Symbian OS: 3D Game Engine Example v1.2

file name: Symbian_OS_3D_Game_Engine_Example_v1_2_en.zip
description: This C++ code example demonstrates a simple 3D engine. The engine produces a simple game where you can drive a car around a wide parking lot. Everything seen on the screen is rendered in 3D. The example utilizes OpenGL ES (supported from S60 2nd Edition, Feature Pack 2 onwards) and an own rendering implementation for platforms not supporting OpenGL ES. This example supports S60 2nd Edition and Series 80 2nd Edition devices. A separate example is available for S60 3rd Edition at www.forum.nokia.com. Main classes: OpenGL ES (API), CIdle, Math, CImageDecoder, CAknKeySoundSystem.
date of publication: 2007-03-23
type: Example
topics: 3D
Games
S60
Series 80 2nd Edition
Symbian C++
Symbian OS
language: English (en)
encoding: Zip Archive (.zip)
intended audience: Advanced
compatibility: S60 2nd Edition, Series 80 2nd Edition. The OpenGL version can be used in S60 2nd Edition, Feature Pack 2 and Feature Pack 3. Tested on Nokia 6600, Nokia 6630, Nokia 6680, Nokia N70, Nokia N90, Nokia 9300 Communicator, and Nokia 9500 Communicator.
see also: S60 2nd Edition Feature Pack 2: OpenGL ES 3D Example
S60 Platform: 3D Game Engine Example
S60 Platform: Introduction to 3D Graphics in C++ (with Example) v1.1
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Additional information

distribution: Forum Nokia Global Web Site
edition: 1
editorial revision: 2
rights: Copyright © 2004–2007 Nokia Corporation.
size: 177 KB
supersedes: Symbian OS: 3D Game Engine Example v1.1



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