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Felipe Andrade
Read more about Felipe on the Champions website.
Ovi Store Publisher Reporting
July 08, 2009
9 a.m. New York, 2 p.m. London, 4 p.m. Helsinki
Ovi Store Publisher Reporting
July 08, 2009
11 a.m. San Francisco, 2 p.m. New York
Nokia World 09
September 02, 2009
Stuttgart, Germany
Adobe MAX 2009
October 04, 2009
Los Angeles
International CTIA WIRELESS I.T. & Entertainment 2009
October 06, 2009
San Diego, California
Technical Specs |
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|---|---|---|
| Developer Platform | Series 80 2nd Edition | |
| Operating System | Symbian OS v7.0s | |
| Screen Resolution | 640 x 200 | |
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| Screen Resolution | 640 x 200 | |
| Screen Color Depth | 16 bit | |
| Secondary Screen Resolution | 128 x 128 | |
| Device Size | 148 x 56 x 23.6 mm | |
| Weight | 222 g | |
| Keypad |
Grid Key Mat QWERTY Keyboard |
|
| Other Keys |
3 Labeled Soft Keys 5-way Scrolling |
|
| Frequency Bands |
GSM 1800 GSM 1900 GSM 850/900 |
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| Data Bearers |
CSD EGPRS GPRS HSCSD |
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| Regional Availability | Africa, Americas, Asia-Pacific, Europe | |
| UAProfile Link | Profile | |
| Consumer Link | Device Home Page | |
| Developer Page Link | Developer Home Page | |
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| Extra Features |
Handsfree Speaker IMAP4 email MMC POP3 email SMTP email SyncML VGA Camera WLAN (802.11b) Word/Excel/Powerpoint Compatibility |
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| Java Technology |
JSR 36 Connected Device Configuration (CDC) 1.0 JSR 139 Connected, Limited Device Configuration (CLDC) 1.1 JSR 118 MIDP 2.0 JSR 46 Foundation Profile 1.0 JSR 62 Personal Profile JSR 75 FileConnection and PIM API JSR 120 Wireless Messaging API 1.0 JSR 135 Mobile Media API Nokia UI API JSR 82 Bluetooth API (No OBEX) |
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| Browser |
HTML over TCP/IP XHTML over TCP/IP |
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| Video Support |
3GPP formats (H.263) MPEG-4 RealVideo |
|
| Sound Formats |
AAC AMR (NB-AMR) MIDI Tones (poly 24) MP3 WAV |
|
|
||
| Maximum User Storage | 76 MB | |
| Maximum Heap Size | Unlimited | |
| Maximum JAR Size | Unlimited | |
|
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| Local Connectivity |
Bluetooth Infrared USB WLAN |
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| Messaging | MMS+SMIL, SMS | |
|
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| Digital Rights Management | OMA DRM Forward Lock | |
| DRM Delivery Method |
HTTP Download MMS |
|
The main Tools & SDKs page www.forum.nokia.com/tools provides all the tools & SDKs in an easy to access form. The page also includes Getting Started -articles giving an overview of the tools and SDKs.
Nokia Network Bridge
The Nokia Network Bridge is a PC based tool that enables access from a Nokia 9500 Communicator, Nokia 9300, Nokia 9300i smartphones, Nokia E60, Nokia E61 and Nokia E70 devices to the internet or a corporate network through a cable networked PC. Supporting the routing of two-way IP traffic the Nokia Network Bridge uses IP passthrough technology over the devices USB cable to make a connection.
Series 80 Platform SDKs for Symbian OS, for Java
Series 80 Platform 2.0 SDK for Symbian OS, for Personal Profile and Series 80 Platform 2.0 SDK for Symbian OS, for MIDP enable Java™ developers to quickly and efficiently run and test applications for Series 80 Platform devices.
Series 80 Platform 2.0 SDK for Symbian OS
Series 80 Platform 2.0 SDK for Symbian OS enables C application development for devices based on Series 80 Platform 2.0 and Symbian OS v7.0s, and is compatible with the Nokia 9300 and Nokia 9500 Communicator. The release includes the Nokia Connectivity Framework for communication with other Nokia SDKs and products supporting Nokia Connectivity Framework connectivity.
Series 80 UI Style Guide v1.1
The purpose of this document is to describe the UI principles and unify the UI of all applications within the Nokia 9500 Communicator, which is compliant with Series 80 Developer Platform 2.0.
Optimizing the Client/Server Communication for Mobile Applications Part 2
Part 2 of this white paper series explores the different transport protocols being used and compares them with each other. The working example shows how to build up a generic framework which isolates the protocol layer from the client application. This allows to optimize the transport protocol without the need to change the application itself.
Optimizing the Client/Server Communication for Mobile Applications Part 1
In addition to stand-alone applications running on mobile handsets without any need of interaction with external resources, there is a need for a distributed environment where the client needs to communicate with the server using an IP connection. Part 1 of this white paper series lays out the fundamentals for a general framework using web services or a proprietary protocol.
Optimizing the Client/Server Communication for Mobile Applications, Part 3
In Part 3 of this series, we will take a detailed look at the deployment aspect of the application, including the setup of the server side using Apache Tomcat and various other open-source projects. This document also demonstrates how to use the application in a real environment and focuses on performance issues.