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The SNAP Mobile SDK enables you to take advantage of Nokia's Scalable Network Application Package (SNAP) Mobile technology. SNAP Mobile enables connected gameplay with features such as a friends list, presence, chat, score uploads and rankings, and multiplayer gameplay across operator networks.
For more information, visit the SNAP Mobile Technology page »
The SNAP Mobile SDK enables you to add connected-gameplay features to your games for devices that support Java™ ME or Java™ SE technology. This lets you offer your customers an expanded and more engaging gameplay experience in which they are connected to players around the world.
The SNAP Mobile SDK includes the SNAP Mobile API libraries, the SNAP Mobile Emulation Environment application, the SNAP Mobile Device and Network Test MIDlet, a sample game and other sample applications, and documentation.
Version 2.2 adds several new source-code items designed to assist developers in the creation of SNAP Mobile games. These are:
In addition, version 2.2 provides enhancements to the Emulation Environment that support troubleshooting during precompliance testing.
For more information, visit the SNAP Mobile SDK features page »
To make the most of the SNAP Mobile SDK, you should be familiar with the development of Java™ applications for devices that conform to the MIDP 2.0 and the CLDC 1.1 standards. Familiarity with Java game development is also a plus.
To install the SNAP Mobile SDK, you'll need a PC running Microsoft Windows XP or Microsoft Windows 2000, Java™ SE Development Kit (JDK) 1.5, a suitable emulator (such as that provided in the Sun Java™ Wireless Toolkit for CLDC or in a Series 40 platform or S60 platform Java SDK), and your favorite Java IDE.
For more information, visit the SNAP Mobile SDK Getting Started page »
Forum Nokia support for the SNAP Mobile SDK:
Forum Nokia offers developers a wide range of professional and community-based help and support. (See the box at right for links.) In addition, you can purchase access to a full SNAP Mobile Community server for six-month periods.
Developing against a live server provides you with the opportunity to run your game with multiple players simultaneously, test your game in a live network and server environment, and gain access to additional features such as asset uploads to the server.
To buy access to the server, go to the Forum Nokia Developer Programs e-store and select Remote Hub Services. If you haven't registered to use the e-store, simply do so on the e-store Registration Web page.
Forum Nokia go-to-market resources for SNAP Mobile:
If you’ve developed a game that’s compliant with SNAP Mobile, you can take it to market via a number of Nokia and third-party channels. (See the box at right for links.) Compliance is established once a game successfully completes the SNAP Mobile Compliance Test.
For more information, visit the SNAP Mobile SDK: Go-to-Market page »
You can use the SNAP Mobile SDK to create games for: