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Latest - S60/Symbian C++

19-May-2009

Optimizing Mobile Software with Built-in Power Profiling
This document describes S60 software profiling tools that allow every developer to measure power consumption without any external equipment. Measurement analysis is carried out either on the mobile device or a PC. In addition, the document present a set of guidelines and good practices that energy-conscious developers should follow to maximise application use time. This document was originally published as a chapter in the book Mobile Phone Programming and its Application to Wireless Networking in 2007.

15-May-2009

User Experience Evaluation Model
The Forum Nokia User Experience programme provides an evaluation service that evaluates a developer’s application from the user's point of view. The evaluation comprises multiple evaluation items described in this document. More information about the User Experience Programme can be found from the Forum Nokia website.

28-Apr-2009

S60 5th Edition C++ Developer's Library
This version of the library introduces new features included in the Nokia N97 SDK. The S60 5th Edition C++ Developer's Library, incorporating the Symbian Developer's Library v9.4, is an integrated package of information for developers wishing to use the S60 platform to develop mobile C++ applications and services. The library includes a C++ API reference guide, porting information, and information on new features available in S60 5th Edition. It also includes information on S60 UI components and using them in C++ applications, for both touch and non-touch UIs, along with links to example applications available on Forum Nokia.

28-Apr-2009

Home Screen for C++ Developers
With the Nokia N97 SDK Home Screen Publishing API, you can publish data from your C++ application live to the device home screen. The Home screen section of the S60 5th Edition Developer's Library describes the home screen and provides implementation information on getting your application to the home screen.

28-Apr-2009

New APIs in the Nokia N97 SDK
The Nokia N97 SDK introduces new APIs enabling applications to publish data to the device homescreen, handle out of memory situations more effectively, and compensate sensor data for device or display orientation. The Nokia N97 SDK APIs section of the S60 5th Edition Developer's Library describes how to use the new APIs in your application.

18-Mar-2009

S60 Platform: Camera Example
This Symbian C++ code example demonstrates how to easily use the onboard camera with zoom and autofocus, utilising an accompanying CameraWrapper made by Forum Nokia. The Camera Wrapper supports all Nokia's S60 devices based on S60 3rd Edition and newer, providing a unified interface for various Symbian and S60 camera APIs some of which have previously been Feature Pack specific or only available via an SDK plug-in. The example application supports the use of both the keypad and touch UI. The application can be self-signed, but it also provides an option to use the dedicated camera key (Symbian signing required). The example application replaces the separate examples published for S60 3rd Edition, FP1 (S60 Platform: Camera Example with AutoFocus Support v2.2) and FP2 (S60 Camera Example AutoFocus 3rd Ed FP2).

17-Mar-2009

S60 Platform: Localisation Example
This C++ code example demonstrates how to localise an application to adapt to the selected phone language. The example application has two sets of localised strings (English and German) for the application name, labels, text, and image. The application also includes number, currency, date, and time localisation, in which the TLocale method is used for localisation even if the selected phone language is neither one of the two application languages. The updated example has been tested to support S60 5th Edition and touch UI.

12-Mar-2009

S60 3rd Edition C++ Developer's Library
The S60 3rd Edition C++ Developer's Library is an integrated package of information for developers wishing to use the S60 platform to develop mobile C++ applications and services. The library includes a C++ API Reference Guide. It also provides links to the Symbian OS online library, and to documentation and example applications available on Forum Nokia.

03-Mar-2009

S60 Platform: FileList Example
This C++ code example demonstrates how to list files in a specific directory. It helps developers in creating user-friendly applications that allow users to choose files from a list of specific file types. Middle softkey labelling is supported (introduced in S60 3rd Edition, Feature Pack 2). The updated version has been tested to support S60 5th Edition and touch UI. Important classes: PathInfo, CDocumentHandler.

02-Mar-2009

S60 5th Edition: Solitaire Game Example
This C++ example application demonstrates a fully touch-optimised application using various touch UI features of S60 5th Edition with direct manipulation. Besides tapping the cards, the user can drag and drop them using a finger or the stylus. The application demonstrates handling pointer events of custom made UI controls. Also, tactile feedback using the Touch Feedback API is received. Double buffering is used to draw on the screen to avoid flickering. By default, the cards are implemented as Scalable Vector Graphics (SVG) icons, but the example also provides an option to draw them using methods of the graphics context class CWindowGc. In the updated version, major drawing optimisation has been done. The example application was developed for S60 5th Edition and touch UI. Important classes: CCoeControl, MTouchFeedback, CFbsBitmap, CWindowGc.

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