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Forum Nokia offers a wealth of documentation about different technologies and development platforms that help you create cutting-edge applications and services for mobile users. This section focuses on documentation for download, including white papers, case studies, examples, and learning material. More in-depth information, such as developer's guides and API documentation, is available online in the Forum Nokia Library.

Web Developer's Library
The Web Developer's Library is an information package for developers wishing to create Web Runtime (WRT) widgets for Symbian Devices and web pages for the Web Browser for Symbian. The library includes introductory, getting started, implementation, and API-level information about WRT widgets, as well as examples of creating WRT widgets. The library also includes introductory, getting started, design, and implementation information about creating web pages for the Web Browser. This library is available online and as a stand-alone version.

Audio System White Paper
This document describes characteristics of the audio system integrated into mobile multimedia computing devices that are also capable of real-time user communication. The intention is to help audio system developers understand the challenges involved and steer audio technology development towards solutions that are competitive and suitable for such devices. The properties of a good audio system are discussed from end-user experience, system architecture, functionality, and power consumption perspectives.

Java™ ME Developer's Library
Java™ Developer's Library is a complete resource package for developers wishing to use the Series 40 or Symbian platform for developing mobile Java applications or services. The library provides introductory, getting started, tutorial, and API-level information. The library is available in HTML format online, as a standalone version, and as an Eclipse plug-in. The Java APIs are available on Forum Nokia, integrated in the Series 40 SDKs and Symbian SDKs for Nokia devices.

A developer’s guide to creating Rich Internet Applications for Nokia devices
This document provides a guide to the development steps to create a Rich Internet Application for Nokia devices and the related resources available from Forum Nokia.

Design and User Experience Library
The Design and User Experience Library gathers all essential aspects of design and usability into one. The library includes different kinds of guidelines, material about theme design, graphics design, and game design, as well as the basics of usability.

Qt: QCamera Example
This Qt C++ application demonstrates how to use Multimedia, Messaging, and
Contacts modules from the QtMobility Beta release. The application shows the viewfinder picture from the device camera and allows the user to capture images. Captured images are stored into the gallery and can be sent as an MMS message. The application listens for incoming MMS messages in the Inbox folder. If an MMS message contains a picture, the application asks the user whether they want to add the picture as an avatar of the sender. The person's general contact information must exist in the device phonebook in order to store the avatar. The example has been tested to work on the latest Qt for Symbian 4.6.2. and QtMobility Beta. Important QtMobility classes: QCamera, QStillImageCapture, QVideoWidget, QContactManager, QContact, QMessage, QMessageManager, QMessageService.

Maemo 5 Icon List
The Maemo 5 Icon list gives you an overview of all the icons used in the Maemo 5 user interface. Please use the icons as inspiration for your own icon designs or simply reuse the icons in your own application to ensure a consistent look and feel across the user interfaces of Maemo applications.
This list is complemented by the Fremantle Master Layout Guide and the Hildon 2.2 UI Style Guide containing visual guidance and references, as well as by the Hildon 2.2 Widget UI Specification containing interaction and technical background information.

Graphic Optimisation
This document contains graphic optimisation tips for mobile design and development. It covers optimising the use of graphics in the browser, in native applications, within Flash Lite, and within themes.
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