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Zoom and Rotate Gestures in FlashLite for touch-enabled devices
Jackson Feijó
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Nokia Developer Days in South Africa
December 01, 2009
Johannesburg, South Africa
Forum Nokia Developer Conference ’09, India
December 07, 2009
Bangalore, India
LeWeb
December 09, 2009
Paris
Web Runtime Coding With Aptana WRT Plug-in
December 09, 2009
9am New York | 2pm London | 4pm Helsinki
Web Runtime Coding With Aptana WRT Plug-in
December 09, 2009
9:30am New Delhi, noon Beijing

Flash Lite Components
This resource file includes ten Flash Lite components; Button component, Calendar component, Checkbox component, Contacts component, List component, Media data component, Messaging component, Pop-up component, Radiobutton component, and Scrollbar component. The components can be used to develop applications to devices supporting Flash Lite 2.0 (and above). The developing environment requirements are Adobe Flash CS3 or CS4. The resource is closely related to Guide to Flash Lite Components. Please give feedback on the components through the Flash Lite Discussion Board.

Flash Lite Sudokumaster Example
This example application demonstrates how to design a simple Flash Lite Sudoku game, add dynamic layout control for multiple screen resolutions, and use several input methods (key, touch, and key & touch). This application was created using the design principles described in the document Flash Lite UI Design Guide for Keypad and Touch Devices available at Forum Nokia.

Adobe Flash Lite 2.x Components for Mobile Development
This package provides components for Adobe Flash Professional 8 and Adobe Flash CS3. The package includes mobile components for status indicators (device battery charge and signal level) and a general list component. The components can be further customized with custom graphics and parameters.

Flash Lite: Live XML Data Integration Example
Learn how to build and deploy an online weather and travel application that pulls live data and presents it in a usable format. With an increasing emphasis on connected online services, this example shows how you can use the XML parsing capabilities of Flash Lite 2.0 from Adobe to easily present live data in your application. A tutorial document is included in the package.

Flash Lite: Multiplayer Game Example
Using the simple TicTacToe game as a basis, this example covers the practicalities of creating an online multiplayer game, complete with chat, and player challenge capabilities. Using the new socket server capabilities of Flash 2.1, this example, including all source files and a tutorial, should open up some new possibilities for developing online player interaction.