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MobileMonday — Dallas
February 15, 2010
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Mobile World Congress
February 15, 2010
Barcelona, Spain
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February 18, 2010
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Building Maemo and Symbian apps using Qt Creator (Session 1)
February 22, 2010
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Building Maemo and Symbian apps using Qt Creator (Session 2 - In Portuguese)
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11 a.m. New York, 1 p.m. Sao Paolo, 3 p.m. Azores
Nokia offers several development options to suit your development expertise and area of interest. Whether you’re developing casual or premium games, you can find the right SDK to meet your needs.
Choose from four different game development options for Nokia devices.
|
SDK/Framework |
Java™ ME |
Symbian S60 |
N-Gage |
Flash Lite |
|
Advantages |
Runs on majority of Nokia mobile devices |
Direct access to device features |
Support for Try & Buy, DRM |
Useful for prototyping |
|
Ease of Development |
Easy |
Moderate |
Easy |
Easy |
|
Open/Closed to Developers |
Open |
Open |
Approval through Forum Nokia application |
Open |
|
Compatible Devices |
Series 40/S60/maemo |
S60 |
Some S60/Some maemo |
S60 /maemo |
|
Best Usage |
Casual games |
Casual and some premium games |
Premium, connected games |
Very casual games |

Visit Forum Nokia Flash Lite or the Flash Lite Developer’s Library to find out more.

Visit the Java™ ME Developer’s Library to find out more.

Take advantage of a wide range of API’s giving you the power and freedom to create more innovative games
Visit the N-Gage Industry Insider to find out more.
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